Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We propose a data-driven approach that tackles this challenge by learning to reconstruct 3D shapes from one or...
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July 2018 (v1)Journal articleUploaded on: December 4, 2022
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October 25, 2016 (v1)Conference paper
Image-Based Rendering (IBR) allows good-quality free-viewpoint navigation in urban scenes, but suffers from arti-facts on poorly reconstructed objects, e.g., reflective surfaces such as cars. To alleviate this problem, we propose a method that automatically identifies stock 3D models , aligns them in the 3D scene and performs morphing to better...
Uploaded on: March 25, 2023