The emergence of new wearable technologies such as action cameras and smart-glasses has increased the interest of computer vision scientists in the First Person perspective. Nowadays, this field is attracting attention and investments of companies aiming to develop commercial devices with First Person Vision recording capabilities. Due to this...
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2015 (v1)PublicationUploaded on: April 14, 2023
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2014 (v1)Publication
Hand detection is one of the most explored areas in Egocentric Vision Video Analysis for wearable devices. Current methods are focused on pixel-by-pixel hand segmentation, with the implicit assumption of hand presence in almost all activities. However, this assumption is false in many applications for wearable cameras. Ignoring this fact could...
Uploaded on: April 14, 2023 -
2016 (v1)Publication
Wearable cameras allow users to record their daily activities from a user-centered (First Person Vision) perspective. Due to their favourable location, they frequently capture the hands of the user, and may thus represent a promising user-machine interaction tool for different applications. Existent First Person Vision, methods understand the...
Uploaded on: April 14, 2023 -
2015 (v1)Publication
Classifying frames, or parts of them, is a common way of carrying out detection tasks in computer vision. However, frame by frame classification suffers from sudden significant variations in image texture, colour and luminosity, resulting in noise in the extracted features and consequently in the decisions taken. Support Vector Machines have...
Uploaded on: April 14, 2023 -
2015 (v1)Publication
First Person Vision (Egocentric) video analysis stands nowadays as one of the emerging fields in computer vision. The availability of wearable devices recording exactly what the user is looking at is ineluctable and the opportunities and challenges carried by this kind of devices are broad. Particularly, for the first time a device is so...
Uploaded on: April 14, 2023 -
2017 (v1)Publication
Wearable cameras allow people to record their daily activities from a user-centered (First Person Vision) perspective. Due to their favorable location, wearable cameras frequently capture the hands of the user, and may thus represent a promising user-machine interaction tool for different applications. Existent First Person Vision methods...
Uploaded on: April 14, 2023 -
2017 (v1)Publication
With the growing availability of wearable technology, video recording devices have become so intimately tied to individuals, that they are able to record the movements of users' hands, making hand-based applications one the most explored area in First Person Vision (FPV). In particular, hand pose recognition plays a fundamental role in tasks...
Uploaded on: March 27, 2023 -
2017 (v1)Publication
Wearable cameras stand out as one of the most promising devices for the upcoming years, and as a consequence, the demand of computer algorithms to automatically understand the videos recorded with them is increasing quickly. An automatic understanding of these videos is not an easy task, and its mobile nature implies important challenges to be...
Uploaded on: April 14, 2023 -
2015 (v1)Publication
Hand detection and segmentation methods stand as two of the most most prominent objectives in First Person Vision. Their popularity is mainly explained by the importance of a reliable detection and location of the hands to develop human-machine interfaces for emergent wearable cameras. Current developments have been focused on hand segmentation...
Uploaded on: March 27, 2023