La Computación Natural es una disciplina cuyo objetivo fundamental es la simulación e implementación de procesos dinámicos que se dan en la Naturaleza y que son susceptibles de ser interpretados como procedimientos de cálculo. ... height: 150%; font-family: 'Times New Roman','serif'; font-size: 12pt">La simulación que aborda la Computación...
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November 27, 2014 (v1)PublicationUploaded on: December 4, 2022
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February 11, 2016 (v1)Publication
Moving \instructions" instead of \data", using transport mecha- nisms inspired by biology { this could represent, shortly, the basic idea of the computing device presented in this paper. Speci¯cally, we propose a new class of P systems that use, at the same time, evolution rules and symport/antiport rules. The idea of this kind of systems is...
Uploaded on: December 4, 2022 -
February 25, 2016 (v1)Publication
Membrane computing is a (biologically motivated) theoretical framework of distributed parallel computing. If symbol-objects are considered, then membrane sys- tems (also called P systems) are distributed multiset processing systems. In evolution- communication (EC) P systems the computation is carried out with the use of non- cooperative...
Uploaded on: December 5, 2022 -
February 25, 2016 (v1)Publication
We present a formalism for the definition of dynamic software architectures in terms of membrane systems, distributed computational models inspired from the structure and the functioning of living cells. The dynamics (the evolution) of the overall architecture is defined by rules that modify the contents (data) and structure of the membrane...
Uploaded on: March 27, 2023 -
March 8, 2016 (v1)Publication
It is a well-known fact that the time of execution of a (biochemical) reaction depends on many factors, and, in particular, on the current situation of the whole system. With this motivation in mind, we propose a model of computation based on membrane systems where the various rewriting rules have different times of execution and, moreover, the...
Uploaded on: March 27, 2023 -
April 4, 2016 (v1)Publication
This short note proposes some ideas for considering evolutionary game theory in the area of membrane computing
Uploaded on: March 27, 2023 -
February 11, 2016 (v1)Publication
In cell biology one of the fundamental topic is the study of how biological signals are managed by cells. Signals can arise from inside the cell or from the external environment and the correct answer to certain signals is essential for bacteria to survive in a certain environment. Starting from these biological motivations we consider a model...
Uploaded on: December 4, 2022 -
February 25, 2016 (v1)Publication
We briefly investigate the idea to consider as the result of a computation in a P system the number of steps elapsed between two events produced during the computation. Specifically, we first consider the case when the result of a computation is defined in terms of events related to using rules, introducing objects, or meeting objects....
Uploaded on: December 4, 2022 -
March 8, 2016 (v1)Publication
We introduce a general model of random context multiset grammars as well as the concept of multiset random context checkers and transducers. Our main results show how recursively enumerable sets of finite multisets can be generated using these models of computing; corresponding results for antiport P systems are established, too.
Uploaded on: December 4, 2022 -
January 29, 2016 (v1)Publication
Spiking neural P systems (in short, SN P systems) have been introduced as computing devices inspired by the structure and functioning of neural cells. The presence of unreliable components in SN P systems can be considered in many di erent aspects. In this paper we focus on two types of unreliability: the stochastic delays of the spiking rules...
Uploaded on: March 27, 2023 -
April 2, 2019 (v1)Publication
Membrane computing is a biologically inspired computational paradigm. Motivated by brane calculi we investigate membrane systems which differ from conventional membrane systems by the following features: (1) biomolecules (proteins) can move through the regions of the systems, and can attach onto (and de-attach from) membranes, and (2) membranes...
Uploaded on: December 5, 2022 -
April 2, 2019 (v1)Publication
We consider the idea of controlling the evolution of a membrane system. In particular, we investigate a model of membrane systems using promoted rules, where a string of promoters (called the control string) "travels" through the regions, activating the rules of the system. This control string is present in the skin region at the beginning of...
Uploaded on: March 27, 2023 -
April 2, 2019 (v1)Publication
Membrane computing is a biologically inspired computational paradigm. Motivated by brane calculi we investigate membrane systems which differ from conventional membrane systems by the following features: (1) biomolecules (proteins) can move through the regions of the systems, and can attach onto (and de-attach from) membranes, and (2) membranes...
Uploaded on: March 27, 2023