Training through a gamified environment motivates the users in achieving optimal outcome and reduces the complexity of learning by adding factor of entertainment in it. The deployment of serious games in automotive industry is a major leap in technological grounds, as it's a best way to inculcate safe driving patterns to reduce the fatalities...
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March 28, 2018 (v1)PublicationUploaded on: April 14, 2023
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2017 (v1)Publication
The estimation of user performance analytics in the area of car driver performance was carried out in this paper. The main focus relies on the descriptive analysis with our approaches emphasizing on educational serious games, in order to improvise the driver's behavior (specifically green driving) in a pleasant and challenging way. We also...
Uploaded on: March 27, 2023 -
2015 (v1)Publication
No description
Uploaded on: March 27, 2023 -
2016 (v1)Publication
The paper presents the concept of a serious game aimed at creating an ecosystem for connected, collaborative and green mobility. The ecosystem is based on rewarding proper user behavior through virtual and/or real-world incentives. The basis is provided by a seamlessly extensible set of apps allowing assessment of user behavior according to...
Uploaded on: April 14, 2023