Image-Based Rendering (IBR) algorithms generate highquality photo-realistic imagery without the burden of detailedmodeling and expensive realistic rendering. Recentmethods have different strengths and weaknesses, dependingon 3D reconstruction quality and scene content. Eachalgorithm operates with a set of hypotheses about the sceneand the novel...
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October 20, 2015 (v1)Conference paperUploaded on: March 25, 2023
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2018 (v1)Journal article
We propose a novel method to handle thin structures in Image-Based Rendering (IBR), and specifically structures supportedby simple geometric shapes such as planes, cylinders, etc. These structures, e.g. railings, fences, oven grills etc, are present inmany man-made environments and are extremely challenging for multi-view 3D reconstruction,...
Uploaded on: December 4, 2022 -
October 25, 2016 (v1)Conference paper
Image-Based Rendering (IBR) allows good-quality free-viewpoint navigation in urban scenes, but suffers from arti-facts on poorly reconstructed objects, e.g., reflective surfaces such as cars. To alleviate this problem, we propose a method that automatically identifies stock 3D models , aligns them in the 3D scene and performs morphing to better...
Uploaded on: March 25, 2023 -
October 25, 2016 (v1)Conference paper
We address the problem of multi-view video segmentation of dynamic scenes in general and outdoor environments with possibly moving cameras. Multi-view methods for dynamic scenes usually rely on geometric calibration to impose spatial shape constraints between viewpoints. In this paper, we show that the calibration constraint can be relaxed...
Uploaded on: February 28, 2023