Virtual reality (VR) places players in immersive environments with which they can interact. This allows players to experience lifelike scenarios in various contexts. However, setting up a scenario in a game can turn out to be a long and complex process for the developer for two main reasons : (1) the large number of different objects composing...
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June 21, 2021 (v1)Conference paperUploaded on: December 3, 2022
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2022 (v1)Journal article
Virtual reality (VR) offers extraordinary opportunities in user behavior research to study and observe how people interact in immersive 3D environments. A major challenge of designing these 3D experiences and user tasks, however, lies in bridging the inter-relational gaps of perception between the designer, the user, and the 3D scene. Based on...
Uploaded on: December 3, 2022