A game-theoretic approach based on the framework of transferable-utility cooperative games is developed to assess the reliability of transfer nodes in public transportation networks in the case of stochastic transfer times. A cooperative game is defined, whose model takes into account the public transportation system, the travel times, the...
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2022 (v1)PublicationUploaded on: May 12, 2023
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2020 (v1)PublicationPublic Transport Transfers Assessment via Transferable Utility Games and Shapley Value Approximation
The importance of transfer points in public transport networks is estimated by exploiting an approach based on transferable utility cooperative games, which integrates the network topology and the demands. Transfer points are defined as clusters of nearby stops, from which it is easily possible to switch between routes. The methodology is based...
Uploaded on: April 14, 2023 -
2021 (v1)Publication
n the theory of congestion games, the Braess' paradox shows that adding one resource to a network may sometimes worsen, rather than improve, the overall network performance. Here the paradox is investigated under a cooperative gametheoretic setting, in contrast to the non-cooperative one typically adopted in the literature. A family of...
Uploaded on: February 22, 2023