Over the past few years, virtual reality (VR) has transitioned from the realm of expensive research prototypes and military installations into widely available consumer devices. These devices enable experiences that are highly immersive and entertaining, and have the potential to redefine the future of computer graphics. Yet, several challenges...
-
July 30, 2017 (v1)PublicationUploaded on: March 25, 2023
-
April 21, 2017 (v1)Conference paper
Stereoscopic 3D (S3D) displays provide an enhanced sense of depth by sending different images to the two eyes. But these displays do not reproduce focus cues (blur and accommodation) correctly. Specifically, the eyes must accommodate to the display screen to create sharp retinal images even when binocular disparity drives the eyes to converge...
Uploaded on: March 2, 2023