We introduce an interactive tool for novice users to design mechanical objects made of 2.5D linkages. Users simply draw the shape of the object and a few key poses of its multiple moving parts. Our approach automatically generates a one-degree-of-freedom linkage that connects the fixed and moving parts, such that the moving parts traverse all...
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2019 (v1)Journal articleUploaded on: December 4, 2022
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2018 (v1)Journal article
Creating a virtual city is demanded for computer games, movies, and urban planning, but it takes a lot of time to create numerous 3D building models. Procedural modeling has become popular in recent years to overcome this issue, but creating a grammar to get a desired output is difficult and time consuming even for expert users. In this paper,...
Uploaded on: December 4, 2022 -
2016 (v1)Journal article
3D modeling remains a notoriously difficult task for novices despite significant research effort to provide intuitive and automated systems. We tackle this problem by combining the strengths of two popular domains: sketch-based modeling and procedural modeling. On the one hand, sketch-based modeling exploits our ability to draw but requires...
Uploaded on: March 25, 2023