International audience
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January 14, 2021 (v1)Book sectionUploaded on: December 4, 2022
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May 11, 2001 (v1)Conference paper
The paper focuses on Augmented Reality systems in which interaction with the real world is augmented by the computer, the task being performed in the real world. We first define what mobile AR systems, collaborative AR systems and finally mobile and collaborative AR systems are. We then present the augmented stroll and its software design as...
Uploaded on: February 28, 2023 -
May 26, 2015 (v1)Conference paper
MT5 is a multitrack player based on the Web Audio API. It's open source, runs on multiple devices (all recent desktop browsers except IE, all IOS browsers based on Safari Mobile, Android Chrome, Opera and Firefox mobile). It has been entirely developed in a web browser using the Cloud9 online JavaScript IDE. A demo version can be tried online...
Uploaded on: March 25, 2023 -
November 2014 (v1)Publication
Un EHPAD offre une variété d'utilisateurs, d'environnements et dispositifs propice aux systèmes ubiqui-taires. Nous présentons nos travaux en cours pour la modéli-sation et l'implémentation d'un système ubiquitaire auto-adaptatif centré utilisateur. Nous appliquons nos travaux à la gestion des alertes en EHPAD pour les aides-soignantes de nuit....
Uploaded on: March 25, 2023 -
July 5, 2012 (v1)Report
In this document we present the main issues that we have to face in order to define a Software Product Line (SPL) for Broadcasting Systems. These issues were identified through requirement analysis and refactoring of SEDUITE which are described in two internal deliverables: a) D.2.2.1: Introduces the requirements (functional and non-functional)...
Uploaded on: December 2, 2022 -
October 23, 2018 (v1)Conference paper
This paper reports an experience feedback on the design of several interactive board games distributed over several devices, a design driven by the 5W1H questions. The analysis of the games developed in reference to the theory of tabletop territoriality leads us to propose design rules which are more structuring for such games, and which remain...
Uploaded on: December 4, 2022 -
October 23, 2018 (v1)Conference paper
This paper reports an experience feedback on the design of several interactive board games distributed over several devices, a design driven by the 5W1H questions. The analysis of the games developed in reference to the theory of tabletop territoriality leads us to propose design rules which are more structuring for such games, and which remain...
Uploaded on: December 3, 2022 -
2010 (v1)Conference paper
International audience
Uploaded on: March 11, 2024 -
September 9, 2014 (v1)Conference paper
Composing applications by considering in parallel both software components and UI elements is a complex process not yet very well supported by any current composition process model or composition environment. To contribute to better support the composition process, we propose a new composition model and a prototype of a component assembler, the...
Uploaded on: March 25, 2023 -
2012 (v1)Book section
International audience
Uploaded on: February 28, 2023 -
July 2012 (v1)Book section
National audience
Uploaded on: December 3, 2022 -
November 2007 (v1)Publication
Nous présentons une étude orientée utilisateur dont le but est de tester des interactions 3D dans le cadre de la création et la modification d'objets géométriques 3D. Cette approche s'appuie sur un prototype léger et facilement extensible constitué principalement d'un gant comme périphérique 3D. Nous montrons que l'ajout d'autres périphériques...
Uploaded on: December 4, 2022 -
May 1, 2014 (v1)Journal article
International audience
Uploaded on: February 28, 2023 -
March 25, 2009 (v1)Conference paper
International audience
Uploaded on: March 11, 2024