Semi-regular triangle remeshing algorithms convert irregular surface meshes into semi-regular ones. Especially in the field of computer graphics, semi-regularity is an interesting property because it makes meshes highly suitable for multiresolution analysis. In this paper, we survey the numerous remeshing algorithms that have been developed...
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2015 (v1)Journal articleUploaded on: February 28, 2023
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May 9, 2016 (v1)Conference paper
International audience
Uploaded on: February 28, 2023 -
2015 (v1)Journal article
View-dependent surface color of virtual objects can be represented by outgoing radiance of the surface. In this paper we tackle the processing of outgoing radiance stored as a vertex attribute of triangle meshes. Data resulting from an acquisition process can be very large and computationally intensive to render. We show that when reducing the...
Uploaded on: March 25, 2023