Given a set of n points in the plane, we consider the problem of computing a widest empty 1-corner corridor. We star giving a characterization of the 1-corner corridors that we call locally widest. Our approach to finding a widest empty 1-corner corridor consists of identifying a set of 1-corner corridors locally widest, that is guaranteed to...
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March 2, 2017 (v1)PublicationUploaded on: December 4, 2022
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May 18, 2017 (v1)Publication
In this paper we propose and solve common influence region queries. We present GPU parallel algorithms, designed under CUDA architecture, for approximately solving the studied queries. We also provide and discuss experimental results showing the efficiency of our approach.
Uploaded on: March 26, 2023 -
May 18, 2017 (v1)Publication
In this paper we study the problem of finding flock patterns in a set of trajectories of moving entities. A flock refers to a large enough subset of entities that move close to each other for a given time interval. We present a parallel approach, to be run on a Graphics Processing Unit, for reporting maximal flocks. We also provide experimental...
Uploaded on: December 4, 2022