Graph searching games involve a team of searchers that aims at capturing a fugitive in a graph. These games have been widely studied for their relationships with tree- and path-decomposition of graphs. In order to define decompositions for directed graphs, similar games have been proposed in directed graphs. In this paper, we consider such a...
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October 25, 2012 (v1)ReportUploaded on: December 3, 2022
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April 22, 2013 (v1)Conference paper
Graph searching games involve a team of searchers that aims at capturing a fugitive in a graph. These games have been widely studied for their relationships with treeand path-decomposition of graphs. In order to define decompositions for directed graphs, similar games have been proposed in directed graphs. In this paper, we consider such a game...
Uploaded on: December 2, 2022 -
July 1, 2013 (v1)Conference paper
The surveillance game [Fomin et al., 2012] models the prob- lem of web-page prefetching as a pursuit evasion game played on a graph. This two-player game is played turn-by-turn. The rst player, called the observer, can mark a xed amount of vertices at each turn. The second one controls a surfer that stands at vertices of the graph and can slide...
Uploaded on: February 22, 2023 -
August 17, 2012 (v1)Report
In this paper, we study the (geodesic) hull number of graphs. For any two vertices $u,v\in V$ of a connected undirected graph $G=(V,E)$, the closed interval $I[u,v]$ of $u$ and $v$ is the set of vertices that belong to some shortest $(u,v)$-path. For any $S \subseteq V$, let $I[S]= \bigcup_{u,v\in S} I[u,v]$. A subset $S\subseteq V$ is...
Uploaded on: December 3, 2022 -
April 22, 2013 (v1)Conference paper
In this paper, we study the (geodesic) hull number of graphs. For any two vertices $u,v\in V$ of a connected undirected graph $G=(V,E)$, the closed interval $I[u,v]$ of $u$ and $v$ is the set of vertices that belong to some shortest $(u,v)$-path. For any $S \subseteq V$, let $I[S]= \bigcup_{u,v\in S} I[u,v]$. A subset $S\subseteq V$ is...
Uploaded on: December 4, 2022 -
September 10, 2016 (v1)Journal article
International audience
Uploaded on: February 28, 2023 -
July 1, 2013 (v1)Conference paper
The surveillance game [Fomin et al., 2012] models the prob- lem of web-page prefetching as a pursuit evasion game played on a graph. This two-player game is played turn-by-turn. The rst player, called the observer, can mark a xed amount of vertices at each turn. The second one controls a surfer that stands at vertices of the graph and can slide...
Uploaded on: December 2, 2022 -
September 13, 2011 (v1)Report
In this paper, we study the geodetic convexity of graphs focusing on the problem of the complexity to compute inclusion-minimum hull set of a graph in several graph classes. For any two vertices $u,v\in V$ of a connected graph $G=(V,E)$, the {\em closed interval} $I[u,v]$ of $u$ and $v$ is the the set of vertices that belong to some shortest...
Uploaded on: December 3, 2022 -
June 12, 2015 (v1)Journal article
The surveillance game [Fomin et al., 2012] models the problem of web-page prefetching as a pursuit evasion game played on a graph. This two-player game is played turn-by-turn. The first player, called the observer, can mark a fixed amount of vertices at each turn. The second one controls a surfer that stands at vertices of the graph and can...
Uploaded on: March 25, 2023 -
January 4, 2013 (v1)Journal article
In this paper, we study the geodetic convexity of graphs focusing on the problem of the complexity to compute a minimum hull set of a graph in several graph classes. For any two vertices $u,v\in V$ of a connected graph $G=(V,E)$, the closed interval $I[u,v]$ of $u$ and $v$ is the the set of vertices that belong to some shortest $(u,v)$-path....
Uploaded on: December 4, 2022