We are interested in how to create digital tools to support informal sketching and prototyping of physical objects by novices. Achieving this goal first requires a deeper understanding of how non-professional designers generate, explore , and communicate design ideas with traditional tools, i.e., sketches on paper and hands-on prototyping...
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May 7, 2016 (v1)Conference paperUploaded on: February 28, 2023
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March 3, 2024 (v1)Publication
Industrial designers present their concepts at different stages of the design process. While they produce sets of sketches sparsely illustrating different aspects of the design in early stages, presentations targeting end-users or finalizing the design benefit from more polished and animated presentations, providing continuous transitions...
Uploaded on: March 6, 2024 -
March 23, 2015 (v1)Conference paper
Immersive environments that approximate natural interaction with physical 3D objects are designed to increase the user's sense of presence and improve performance by allowing users to transfer existing skills and expertise from real to virtual environments. However, limitations of current Virtual Reality technologies, e.g., low-fidelity...
Uploaded on: March 25, 2023