View-dependent surface color of virtual objects can be represented by outgoing radiance of the surface. In this paper we tackle the processing of outgoing radiance stored as a vertex attribute of triangle meshes. Data resulting from an acquisition process can be very large and computationally intensive to render. We show that when reducing the...
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2015 (v1)Journal articleUploaded on: March 25, 2023
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June 26, 2015 (v1)Journal article
Recent color transfer methods use local information to learn the transformation from a source to an exemplar image, and then transfer this appearance change to a target image. These solutions achieve very successful results for general mood changes, e.g., changing the appearance of an image from ``sunny'' to ``overcast''. However, such methods...
Uploaded on: March 25, 2023