Inserting a self-representation in Virtual Reality is an open problem with several implications for both the sense of presence and interaction in virtual environments. To cope the problem with low cost devices, we devise a framework to align the measurements of different acquisition devices used while wearing a tracked VR head-mounted display...
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2021 (v1)PublicationUploaded on: April 14, 2023
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2024 (v1)Publication
Interaction in immersive virtual reality can be enhanced by merging physical objects with virtual stimuli, thus creating extended reality scenarios. Such approaches could be exploited to implement physical obstacle avoidance and to provide the missing haptic feedback when touching, grasping, and manipulating objects. Effective solutions rely on...
Uploaded on: October 29, 2024 -
2024 (v1)Publication
Recently, the importance of having a representation of the users inside Virtual Reality (VR) by using avatars, which replicate the movements of real humans, has grown in several fields of application. Nowadays, developers can use many off-the-shelf devices for visualizations and tracking. Game engines like Unity3D and Unreal allow to easily...
Uploaded on: October 29, 2024 -
2022 (v1)Publication
The need to guarantee employees good training in the field of safety in workplaces, risk assessment, fire prevention and fire fighting, or management of dangerous situations is a priority in different sectors, from maritime, airport and military to schools, offices. The application of Virtual Reality (VR) technologies, as a substitute or...
Uploaded on: February 11, 2024