The need to compute the intersections between a line and a high-order curve or surface arises in a large number of finite element applications. Such intersection problems are easy to formulate but hard to solve robustly. We introduce a non-iterative method for computing intersections by solving a matrix singular value decomposition (SVD) and an...
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2019 (v1)Journal articleUploaded on: December 4, 2022
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2021 (v1)Journal article
CAD models represented by NURBS surface patches are often hampered with defects due to inaccurate representations of trimming curves. Such defects make these models unsuitable to the direct generation of valid volume meshes, and often require trial-and-error processes to fix them. We propose a fully automated Delaunay-based meshing approach...
Uploaded on: December 4, 2022 -
August 19, 2023 (v1)Conference paper
This paper proposes BPNet, a novel end-to-end deep learning framework to learn Bézier primitive segmentation on 3D point clouds. The existing works treat different primitive types separately, thus limiting them to finite shape categories. To address this issue, we seek a generalized primitive segmentation on point clouds. Taking inspiration...
Uploaded on: July 8, 2023