Published May 9, 2018
| Version v1
Publication
A Mobile Memory Game for Patients with Acquired Brain Damage: A Preliminary Usability Study
Description
Memory rehabilitation and training is an
important activity for patients with Acquired Brain Damage,
including Cerebral Vascular Accident (stroke) and Traumatic
Brain Injury patients. Although many interactive web-based
and computer applications have been developed, the use of
mobile devices apps has not been sufficiently studied from the
point of view of its usability for these users. In this paper, a
preliminary usability and accessibility study of a memory game
for mobile devices (developed from scratch under Android OS)
is presented. This study, based on the Shadow Expert
Technique, allows improving the prototype and provides useful
hints for increasing acceptability of Android applications, not
only by Acquired Brain Damage patients but also by other
people with cognitive disorders.
Abstract
Ministerio de Ciencia e Innovación PROCUR@-IPT-2011-1038-900000Abstract
European Project GameUp AAL-2011-4-090Additional details
Identifiers
- URL
- https://idus.us.es/handle//11441/74354
- URN
- urn:oai:idus.us.es:11441/74354
Origin repository
- Origin repository
- USE