Published October 30, 2018
| Version v1
Publication
Comparing simulation algorithms for multienvironment probabilistic P systems over a standard virtual ecosystem
Description
Membrane Computing has recently proved to
be a suitable framework for addressing the modelling of
dynamical biological systems in general, and ecosystems in
particular. Due to the inherent randomness and uncertainty
in biological systems, when designing a model the relevant
tasks to be addressed are the validation and virtual experimentation
processes, rather than the formal verification. It
is therefore crucial to rely on software implementations of
efficient simulation algorithms. This paper presents a
simple (but realistic enough) ecosystem where a carnivore
and several herbivorous species interact. The model of this
ecosystem has been used to compare experimentally the
performance of two different simulation algorithms.
Abstract
Ministerio de Ciencia e Innovación TIN2009–13192Abstract
Junta de Andalucía P08-TIC-04200Additional details
Identifiers
- URL
- https://idus.us.es/handle//11441/79718
- URN
- urn:oai:idus.us.es:11441/79718
Origin repository
- Origin repository
- USE