Published April 22, 2024
| Version v1
Publication
Implementation on CUDA of the Smoothing Problem with Tissue-Like P Systems
Description
Smoothing is often used in Digital Imagery for improving the quality of an image by reducing its level of noise. This paper presents a parallel implementation of an algorithm for smoothing 2D images in the framework of Membrane Computing. The chosen formal framework has been tissue-like P systems. The algorithm has been implemented by using a novel device architecture called CUDA (Compute Unified Device Architecture) which allows the parallel NVIDIA Graphics Processors Units (GPUs) to solve many complex computational problems. Some examples are presented and compared; research lines for the future are also discussed.
Additional details
Identifiers
- URL
- https://idus.us.es/handle//11441/156944
- URN
- urn:oai:idus.us.es:11441/156944
Origin repository
- Origin repository
- USE