Published 2013
| Version v1
Publication
Natural perception in dynamic stereoscopic augmented reality environments
Contributors
Description
Notwithstanding the recent diffusion of the stereoscopic 3D technologies for the development of powerful
human computer interaction systems based on augmented reality environment, with the conventional
approaches an observer freely moving in front of a 3D display could experience a misperception
of the depth and of the shape of virtual objects. Such distortions can cause eye fatigue and stress for
entertainment applications, and they can have serious consequences in scientific and medical fields,
where a veridical perception of the scene layout is required. We propose a novel technique to obtain augmented
reality systems capable to correctly render 3D virtual objects to an observer that changes his/her
position in the real world and acts in the virtual scenario. By tracking the positions of the observer's eyes,
the proposed technique generates the correct virtual view points through asymmetric frustums, thus
obtaining the correct left and right projections on the screen. The natural perception of the scene layout
is assessed through three experimental sessions with several observers.
Additional details
Identifiers
- URL
- http://hdl.handle.net/11567/549918
- URN
- urn:oai:iris.unige.it:11567/549918
Origin repository
- Origin repository
- UNIGE