Multi-View Inpainting for Image-Based Scene Editing and Rendering
- Others:
- GRAPHics and DEsign with hEterogeneous COntent (GRAPHDECO) ; Inria Sophia Antipolis - Méditerranée (CRISAM) ; Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)
- Adobe Systems Inc. (Adobe Advanced Technology Labs) ; Adobe Systems Inc.
- ANR-13-CORD-0003,SEMAPOLIS,Analyse sémantique visuelle et reconstruction 3D sémantisée d'environnements urbains(2013)
- European Project: 611089,EC:FP7:ICT,FP7-ICT-2013-10,CR-PLAY(2013)
Description
We propose a method to remove objects such as people and cars from multi-view urban image datasets, enabling free-viewpoint Image-Based Rendering (IBR) in the edited scenes. Our method combines information from multi-view 3D reconstruction with image inpainting techniques, by formulating the problem as an optimization of a global patch-based objective function. We use IBR techniques to reproject information from neighboring views, and 3D multi-view stereo reconstruction to perform multi-view coherent initialization for inpainting of pixels not filled by reprojection. Our algorithm performs multi-view consistent inpainting for color and 3D by blending reprojections with patch-based image inpaint-ing. We run our algorithm on casually captured datasets, and Google Street View data, removing objects such as cars, people and pillars, showing that our approach produces results of sufficient quality for free-viewpoint IBR on " cleaned up " scenes, as well as IBR scene editing, such as limited displacement of real objects.
Abstract
International audience
Additional details
- URL
- https://hal.inria.fr/hal-01369554
- URN
- urn:oai:HAL:hal-01369554v1
- Origin repository
- UNICA