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November 27, 2014 (v1)PublicationUploaded on: March 27, 2023
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October 30, 2015 (v1)Publication
The rapid evolution and adoption of mobile devices raise new usability challenges, given their limitations (in screen size, battery life, etc.) as well as the specific requirements of this new interaction. Traditional evaluation techniques need to be adapted in order for these requirements to be met. Heuristic evaluation (HE), an Inspection...
Uploaded on: March 27, 2023 -
May 10, 2018 (v1)Publication
In the last years, there has been an increasing interest in the design of video games as a tool for education, training, health promotion, socialization, etc. Usability, which is a key factor in any video game, becomes even more important in these so-called Bserious games^, where the users' special characteristics should be considered, and...
Uploaded on: December 4, 2022 -
May 11, 2018 (v1)Publication
Several works in the literature have recently addressed the study of different Networked Virtual Environments (NVE) due to their increasing popularity and widespread use in fields ranging from entertainment to e-Health. Open Wonderland is one of these NVEs which has been the subject of several studies mainly focused on the client side. This...
Uploaded on: March 27, 2023 -
February 27, 2015 (v1)Publication
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Uploaded on: December 4, 2022 -
February 7, 2022 (v1)Publication
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Uploaded on: March 25, 2023 -
March 2, 2020 (v1)Publication
Heuristic evaluation is the preferred method to assess usability in games when experts conduct this evaluation. Many heuristics guidelines have been proposed attending to specificities of games but they only focus on specific subsets of games or platforms. In fact, to date the most used guideline to evaluate games usability is still Nielsen's...
Uploaded on: December 2, 2022 -
February 12, 2018 (v1)Publication
Today, the availability of inexpensive, low power hardware including CMOS cameras and wireless devices make it possible to deploy a wireless sensor network (WSN) with nodes equipped with cameras for a variety of applications. In this paper, we discuss the use of one of these WSNs as a navigation aid for wheelchairs. Instead of having...
Uploaded on: March 26, 2023 -
May 18, 2018 (v1)PublicationTowards an intelligent and supportive environment for people with physical or cognitive restrictions
AmbienNet environment has been developed with the aim of demonstrating the feasibility of accessible intelligent environments designed to support people with disabilities and older persons living independently. Its main purpose is to examine in depth the advantages and disadvantages of pervasive supporting systems based on the paradigm...
Uploaded on: December 4, 2022 -
February 7, 2018 (v1)Publication
In this paper, we present a simple analytical study of caching systems based on the idea of dynamic equilibrium of cache blocks, assuming the Independent Reference Model (IRM) of references. This method allows us to obtain simple closedform expressions for parameters that are usually excluded from cache studies, such as the mean number of reads...
Uploaded on: March 27, 2023 -
January 23, 2024 (v1)Publication
The popularisation of Networked Virtual Environment (NVE) applications in several context, including social interaction and e-Health fields, makes them an interesting subject of study. The proper estimation of their network requirements are key to ensure a good user experience, an important factor that determines the acceptance and success of...
Uploaded on: January 26, 2024 -
June 14, 2020 (v1)Publication
In this work, a novel distance estimation mechanism using received signal strength indication (RSSI) signals with ZigBee modules is designed, implemented and tested in several scenarios. This estimator was used for a research project focused on a wildlife behavioral classification system deployed in Doñana's National Park. As a supporting...
Uploaded on: March 27, 2023 -
February 14, 2018 (v1)Publication
One of the main advantages of the Bluetooth standard is that it provides a way to support ad-hoc connectivity between a variable number of devices at low cost. However, in situations with many Bluetooth devices that coexist in the same area the problem of channel interference may become of high importance. In this paper, we present an analysis...
Uploaded on: December 4, 2022 -
May 11, 2018 (v1)Publication
Address–Event–Representation (AER) is a communication protocol for transferring images between chips, originally developed for bio-inspired image-processing systems. Such systems may consist of a complicated hierarchical structure with many chips that transmit images among them in real time, while performing some processing (for example,...
Uploaded on: December 4, 2022 -
May 14, 2018 (v1)Publication
Address-event-representation (AER) is a communication protocol for transferring asynchronous events between VLSI chips, originally developed for bio-inspired processing systems (for example, image processing). Such systems may consist of a complicated hierarchical structure with many chips that transmit data among them in real time, while...
Uploaded on: December 2, 2022 -
December 5, 2022 (v1)Publication
In this paper, the network traffic requirements of a virtual world based on Wonderland are studied. Object synchronization and voice traffic are studied and several experimental measures are made in order to obtain an accurate model. A simulator based on ns-3 is developed that allows us to obtain some useful preliminary results about the...
Uploaded on: March 24, 2023 -
May 11, 2018 (v1)Publication
Address-Event-Representation (AER) is a communication protocol for transferring images between chips, originally developed for bio-inspired image processing systems. Such systems may consist of a complicated hierarchical structure with many chips that transmit images among them in real time, while performing some processing (for example,...
Uploaded on: March 27, 2023 -
May 9, 2018 (v1)Publication
Memory rehabilitation and training is an important activity for patients with Acquired Brain Damage, including Cerebral Vascular Accident (stroke) and Traumatic Brain Injury patients. Although many interactive web-based and computer applications have been developed, the use of mobile devices apps has not been sufficiently studied from the point...
Uploaded on: December 4, 2022 -
June 12, 2023 (v1)Publication
Underwater imaging has been present for many decades due to its relevance in vision and navigation systems. In recent years, advances in robotics have led to the availability of autonomous or unmanned underwater vehicles (AUVs, UUVs). Despite the rapid development of new studies and promising algorithms in this field, there is currently a lack...
Uploaded on: June 14, 2023 -
February 7, 2022 (v1)Publication
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Uploaded on: March 25, 2023 -
February 19, 2018 (v1)Publication
Virtual world applications allow users to interact within a simulated world. Network responsiveness and reliability contribute to the user experience, thus being able to model and reproduce certain network scenarios is a key issue to assure proper user experience and for being able to provide an estimation of the required network resources. The...
Uploaded on: December 2, 2022 -
May 16, 2018 (v1)Publication
The use of simulation tools in the development of new Wireless Sensor Networks protocols and applications should be accompanied by minimisation of redundant code and work, making it possible to seamlessly run the same code on simulated and real platforms. This work proposes an architecture for a WSN testing platform that integrates simulation...
Uploaded on: December 5, 2022 -
May 17, 2018 (v1)Publication
Address Event Representation (AER) is an emergent neuromorphic interchip communication protocol that allows for real-time virtual massive connectivity between huge number neurons located on different chips. By exploiting high speed digital communication circuits (with nano-seconds timings), synaptic neural connections can be time multiplexed,...
Uploaded on: December 4, 2022 -
February 4, 2022 (v1)Publication
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Uploaded on: March 27, 2023