In this work we want to extend the EGT models by introducing the concept of individual state. We analyze a particular simple case, in which we associate a state to each player, and we suppose that this state determines the set of available actions. We consider deterministic stationary policies and we suppose that the choice of a policy...
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October 18, 2019 (v1)Book sectionUploaded on: December 4, 2022
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November 23, 2016 (v1)Conference paper
This paper is a follow-up of [1]. It considers the same stochastic game that describes competition through advertisement over the popularity of their content. We show that the equilibrium may or may not be unique, depending on the system's parameters. We further identify structural properties of the equilibria. In particular, we show that a...
Uploaded on: March 2, 2023 -
2017 (v1)Journal article
In this paper, we have two objectives: First we model the posting behaviour of publishers in Social Networks which have externalities, and the second objective is to propose content active filtering in order to increase content diversity from different publishers. By externalities, we mean that when the quantity of posted contents from a...
Uploaded on: March 2, 2023 -
March 2018 (v1)Journal article
Standard Evolutionary Game Theory framework is a useful tool to study large interacting systems and to understand the strategic behavior of individuals in such complex systems. Adding an individual state to model local feature of each player in this context, allows one to study a wider range of problems in various application areas as...
Uploaded on: March 25, 2023 -
October 25, 2016 (v1)Conference paper
We consider a scenario where an Internet Service Provider (ISP) serves users that choose digital content among M Content Providers (CP). In the status quo, these users pay both access fees to the ISP and content fees to each chosen CP; however, neither the ISP nor the CPs share their profit. We revisit this model by introducing a different...
Uploaded on: March 2, 2023 -
August 28, 2018 (v1)Conference paper
In this paper, we consider a "generalized" fractional program in order to solve a popularity optimization problem in which a source of contents controls the topics of her contents and the rate with which posts are sent to a time line. The objective of the source is to maximize its overall popularity in an Online Social Network (OSN). We propose...
Uploaded on: December 4, 2022 -
October 18, 2019 (v1)Book section
International audience
Uploaded on: December 4, 2022 -
August 15, 2017 (v1)Journal article
Designing an optimal network topology while balancing multiple, possibly conflicting objectives like cost, performance, and resiliency to viruses is a challenging endeavor, let alone in the case of decentralized network formation. We therefore propose a game-formation technique where each player aims to minimize its cost in installing links,...
Uploaded on: March 2, 2023 -
2015 (v1)Journal article
This paper aims at providing a method to model numerical orb-webs to study some of their theoretical properties and to compare them to other structures in urban areas. GIS (QGIS), Spatial RDBMS (PostGIS) and the Multi-Agent System developing free software NetLogo are interfaced. We study two properties: route straightness for agents and edge...
Uploaded on: December 4, 2022 -
November 24, 2014 (v1)Conference paper
International audience
Uploaded on: March 26, 2023