We propose a method to remove objects such as people and cars from multi-view urban image datasets, enabling free-viewpoint Image-Based Rendering (IBR) in the edited scenes. Our method combines information from multi-view 3D reconstruction with image inpainting techniques, by formulating the problem as an optimization of a global patch-based...
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October 25, 2016 (v1)Conference paperUploaded on: March 25, 2023
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2018 (v1)Journal article
We propose a novel method to handle thin structures in Image-Based Rendering (IBR), and specifically structures supportedby simple geometric shapes such as planes, cylinders, etc. These structures, e.g. railings, fences, oven grills etc, are present inmany man-made environments and are extremely challenging for multi-view 3D reconstruction,...
Uploaded on: December 4, 2022