A good sample is a point set such that any ball of radius $\epsilon$ contains a constant number of points. The Delaunay triangulation of a good sample is proved to have linear size, unfortunately this is not enough to ensure a good time complexity of the randomized incremental construction of the Delaunay triangulation. In this paper we prove...
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July 24, 2017 (v1)ReportUploaded on: February 28, 2023
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November 2002 (v1)Report
Though Delaunay triangulations are very well known geometric data structures, the problem of the robust removal of a vertex in a three-dimensional Delaunay triangulation is still a problem in practice. We propose a simple method that allows to remove any vertex even when the points are in very degenerate configurations. The solution is...
Uploaded on: December 3, 2022 -
2016 (v1)Journal article
We present a simple technique for analyzing the size of geometric hypergraphs dened by random point sets. As an application we obtain upper and lower bounds on the smoothed number of faces of the convex hull under Euclidean and Gaussian noise and related results.
Uploaded on: February 28, 2023 -
December 2002 (v1)Journal article
We are interested in computing effectively cylinders through 5 points, and in other problems involved in metrology. In particular, we consider the cylinders through 4 points with a fix radius and with extremal radius. For these different problems, we give bounds on the number of solutions and exemples show that these bounds are optimal....
Uploaded on: October 11, 2023 -
May 28, 2020 (v1)Publication
A simple method to produce a random order type is to take the order type of a random point set. We conjecture that many probabilitydistributions on order types defined in this way are heavily concentrated and therefore sample inefficiently the space of order types. We present two results on this question. First, we study experimentally the bias...
Uploaded on: December 4, 2022 -
December 2002 (v1)Journal article
We are interested in computing effectively cylinders through 5 points, and in other problems involved in metrology. In particular, we consider the cylinders through 4 points with a fix radius and with extremal radius. For these different problems, we give bounds on the number of solutions and exemples show that these bounds are optimal....
Uploaded on: December 3, 2022 -
2016 (v1)Journal article
We say that a simplicial complex is shrinkable if there exists a sequence of admissible edge contractions that reduces the complex to a single vertex. We prove that it is NP-complete to decide whether a (two-dimensional) simplicial complex is shrinkable. Along the way, we describe examples of contractible complexes that are not shrinkable.
Uploaded on: February 28, 2023 -
1996 (v1)Journal article
In this paper, we propose an algorithm to compute the Delaunay triangulation of a set of n points in 3-dimensional space when the points lie in 2 planes. The algorithm is output-sensitive and optimal with respect to the input and the output sizes. Its time complexity is O(n log n+t), where t is the size of the output, and the extra storage is O(n).
Uploaded on: December 4, 2022 -
December 28, 2017 (v1)Publication
The randomized incremental construction (RIC) for building geometric data structures has been analyzed extensively, from the point of view of worst-case distributions. In many practical situations however, we have to face nicer distributions. A natural question that arises is: do the usual RIC algorithms automatically adapt when the point...
Uploaded on: February 28, 2023 -
2020 (v1)Report
A cover for a family $\mathcal{F}$ of sets in the plane is a set into which every set in $\mathcal{F}$ can be isometrically moved. We are interested in the convex cover of smallest area for a given family of triangles. Park and Cheong conjectured that any family of triangles of bounded diameter has a smallest convex cover that is itself a...
Uploaded on: December 4, 2022 -
2019 (v1)Report
Randomized incremental construction (RIC) is one of the most important paradigms for building geometric data structures. Clarkson and Shor developed a general theory that led to numerous algorithms that are both simple and efficient in theory and in practice. Randomized incremental constructions are most of the time space and time optimal in...
Uploaded on: December 4, 2022 -
September 9, 2019 (v1)Conference paper
Randomized incremental construction(RIC) is one of the most important paradigms for buildinggeometric data structures. Clarkson and Shor developed a general theory that led to numerous algorithms that are both simple and efficient in theory and in practice.Randomized incremental constructions are most of the time space and time optimal in the...
Uploaded on: December 4, 2022 -
1991 (v1)Report
Disponible dans les fichiers attachés à document
Uploaded on: December 3, 2022 -
2022 (v1)Journal article
A cover for a family F of sets in the plane is a set into which every set in F can be isometrically moved. We are interested in the convex cover of smallest area for a given family of triangles. Park and Cheong conjectured that any family of triangles of bounded diameter has a smallest convex cover that is itself a triangle. The conjecture is...
Uploaded on: December 3, 2022 -
1991 (v1)Conference paper
International audience
Uploaded on: March 25, 2023 -
2020 (v1)Journal article
Randomized incremental construction (RIC) is one of the most important paradigms for building geometric data structures. Clarkson and Shor developed a general theory that led to numerous algorithms that are both simple and efficient in theory and in practice. Randomized incremental constructions are usually space-optimal and time-optimal in the...
Uploaded on: December 4, 2022 -
2023 (v1)Publication
We present two lower bounds that hold with high probability for random point sets. We first give a new, and elementary, proof that the classical models of random point sets (uniform in a smooth convex body, uniform in a polygon, Gaussian) have a superconstant number of extreme points with high probability. We next prove that any algorithm that...
Uploaded on: December 6, 2023 -
1993 (v1)Report
Disponible dans les fichiers attachés à ce document
Uploaded on: December 4, 2022 -
1996 (v1)Journal article
We present an algorithm which computes the convex hull of a set of spheres in dimension d in time O(n^ceil(d/2)+n log n). It is worst case optimal in three dimensions and in even dimensions. The same method can also be used to compute the convex hull of a set of n homethetic objects of Ed. If the complexity of each object is constant, the time...
Uploaded on: December 4, 2022 -
1994 (v1)Report
We propose a method to evaluate signs of $2\times 2$ and $3\times 3$ determinants with $b$-bit integer entries using only $b$ and $(b+1)$-bit arithmetic respectively. This algorithm has numerous applications in geometric computation and provides a general and practical approach to robustness. The algorithm has been implemented and experimental...
Uploaded on: December 3, 2022 -
September 19, 2016 (v1)Conference paper
We study the following problem: Given $k$ paths that share the same vertex set, is there a simultaneous geometric embedding of these paths such that each individual drawing is monotone in some direction? We prove that for any dimension $d\geq 2$, there is a set of $d + 1$ paths that does not admit a monotone simultaneous geometric embedding.
Uploaded on: February 28, 2023 -
July 2020 (v1)Journal article
In most layered additive manufacturing processes, a tool solidifies or deposits material while following pre-planned trajectories to form solid beads. Many interesting problems arise in this context, among which one concerns the planning of trajectories for filling a planar shape as densely as possible. This is the problem we tackle in the...
Uploaded on: December 4, 2022 -
January 5, 2018 (v1)Journal article
We study the following problem: Given $k$ paths that share the same vertex set, is there a simultaneous geometric embedding of these paths such that each individual drawing is monotone in some direction? We prove that for any dimension $d\geq 2$, there is a set of $d + 1$ paths that does not admit a monotone simultaneous geometric embedding.
Uploaded on: February 28, 2023